
HELLO
I WRITE, EDIT, AND DIRECT.
I've made ad campaigns and in-game content that helped define billion dollar franchises including Grand Theft Auto, Assassin's Creed, The Division and The Last of Us — and currently back working in feature films.
Previously I was ECD of FWS (translated from ad speak: founder / creative lead) which grew from three friends in a back room on Berwick Street into the world's premiere video game creative agency, collecting yellow pencils and golden lions along with offices in London and Montreal.
Many years ago in New York, I cut features and directed promos, first as Director of Trailers and Ads at Rockstar Games, then at OffHollywood Digital. While there I worked to bring a wide range of experiences to audiences: from Gaspar Noé's hardcore extreme cinema, to the super-soft feel of Downey fabric conditioner.
Outwith games, I've cut and directed ads for an eclectic range of clients from UEFA and Merchant-Ivory Films, to big agencies and the BBC.
Born in Scotland, living in London, I'm most at home in a dark room with flickering images.